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May 3rd, 2013, 18:18
Originally Posted by Fluent View Post
No. I was uninterested in the story, so branching dialogs and choice and consequence was of little importance to me.
I think that the branching plot should have at least got a mention, regardless of how good or bad the story itself actually is.

To be honest, I don't care one bit about choices and consequences or branching storylines if the core story is done poorly. If I don't care about the story, why should I care about the choices involved in it?
Interesting choices and a weak storyline aren't necessarily mutually exclusive. I can recall more than a few examples of RPGs with nonexistant/weak plots which, at the same time, offered some pretty interesting choices either during the main quest (such as the above example with TOEE and its -among others- temple faction quests) or the side quests.
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