Originally Posted by ToddMcF2002
I can't really contest anything you wrote - other than challenge your perspective. As a traditional MMO you have legitimate issues with it. But what about as a Single Player game with group content and as an action RPG with a strong class/skills system with crafting? I agree it falls short measured against the MMO heavies, but when I modify my perspective and change the measure I see some brilliance here. I think GW2 was designed to be both less and more. As you say, it will not replace the others. Perhaps it was never meant to?