We now live in a world where The Sims: Star Wars or Need for Speed: Tosche Station could become things. I’m not saying it’s likely (though the former would not shock me in the slightest), but Star Wars is under new management, so who knows? For now, all we can say for sure is that BioWare, DICE, and Visceral are actively adding their own chapters to the space opera, but we won’t see results from those initial efforts until at least mid-2014 – and much later, in all likelihood.
You’ll remember, however, that Star Wars: Knights of the Old Republic II developer Obsidian also has a rather ambitious idea floating around, and – last we heard – it was about to lay it before the greatest Sith Lord of them all: Mickey Mouse. So then, what happened there? And where does Obsidian’s new Star Wars RPG end up now that EA’s pulling the strings? I got in touch with Obsidian CEO Feargus Urquhart to find out.
First up, Disney. Turns out, the developer never actually ventured into the hallowed halls of the House of Mouse. The reason? Things were simply too unstable at the time.
“As for Disney, we didn’t end up talking with them directly, since we were waiting to see what might happen with the license as a whole,” Urquhart explained to RPS.
Now, however, all the pieces have fallen into place, and Urquhart’s ready to see if there’s room for Obsidian in EA’s master plan.
“We are certainly going to try,” he said. “We would love to work on another Star Wars game, and if it was possible for us to hook up with BioWare and EA to do so, that would be pretty amazing.”