Thread: Pricewatch!
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May 11th, 2013, 00:55
Originally Posted by bkrueger View Post
The Eschalon games are isometric and turn based, but you do not activate a turn by a special key but simply by doing something like walking or fighting. So if you walk five units, your enemies also walk five units (if they are as fast as you - there may be faster or slower ones). If you play fast it is de facto like real time, so it is a little bit like real time with pause, but the pause is not triggered by a key but by doing nothing. (Sorry for the complicated description, but I am not aware of well-known games with the same mechanics.)
Thanks for the description. It sounds sort of like the TB mechanics of the old M&M games. (M&M III-V).

Too bad about only controlling a single character. I would have preferred pure TB or RTWP with a party. I might still give the demo a try if there is one.
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