European low-budget role-playing games tend to be games of highs and lows, often incredibly unpolished, clunky and with some broken mechanics, but also laden with surprising details and secrets, neat, forward-thinking mechanics and a hardcore attitude that the big-budget productions have completely forgotten by now.
Mars: War Logs, however, is not that kind of game. It's a game of flat, even mediocrity, that might not sink quite as low and be as broken as those niche titles I mentioned earlier, but doesn't have any of their highs either. Sure, there are a few neat ideas, but it's not enough. Ultimately, Mars: War Logs is as dull and barren as the planet it takes places on.