View Single Post


May 22nd, 2013, 20:36
I don't think choice and consequence should really be considered in what makes an RPG. Most of the classic RPGs from the Nintendo, Super Nintendo and other consoles have no choices at all to make. You just follow a linear story. Doesn't make them any less of an RPG then a game like the Witcher 2.
Fluent is offline


Fluent's Avatar
The Nameless Hero
RPGWatch Team


Join Date: Jul 2011
Location: Pennsylvania
Posts: 3,289