Small Chronicles :: Unique Turn-Based Strategy JRPG :: Development Blog
View Single Post
May 27th, 2013, 06:05
[Day 287 Update]
While adding skills for each of the new monsters, I have also been increasing the interactivity between different object types in the game.
Here's an example where Kon is about to push a rock up onto a blessing (which usually gives a temporary stat bonus upon getting it)
And when he does, the blessing shatters and affects the surrounding enemies with its reversed effect ~
This is just an example as there are many other different things you can do with the objects of Small Chronicles (not just their primary usage)
More updates coming soon!
Join Date: Feb 2013
View Public Profile
Send a private message to WhiteSponge
Find More Posts by WhiteSponge