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Default Rock, Paper, Shotgun - Maybe Games Just Arenít For Telling Great Stories?

June 13th, 2013, 09:53
What do people mean, if they talk about "story" here? The plot? The themes, context and subtext of the plot? The pacing and build up of tension to a satisying climax? The actual "writing" as in the written or spoken words? The delivery and acting of those lines by voice actors and virtual actors on screen? All of this together?
What are you expecting when you say "I want to experience a great story" in a game or what do you feel is missing when you feel that games have not delivered great stories?
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