“[It] will definitely impact your playthrough in The Witcher 3,” says executive producer John Mamais, speaking to Videogamer.
The extent of this impact hasn’t been revealed, but we can imagine that it’ll cover minor plot and characters details as the Mass Effect series’ save files did. If The Witcher 3 will be your first foray into the monster-hunting trilogy, or if you’re crossing over from console territory, however, know that the developers at CD Projekt RED are trying to figure out how to accommodate you too. “We might try to create some kind of game state even if you haven’t played,” says Mamais.
“We are not killing the world and walking away from it,” CEO Marcin Iwinski told Polygon during an E3 demo, “but we will definitely want to make this game the finale in a big way.”
“We might even include Geralt in later games potentially.”
The gorgeous-looking Witcher 3—whose breathtaking E3 trailer we shared a few days ago—will wrap up monster-hunter Geralt’s story nicely, though it’s great to know that the keenly realized kingdom of Temeria won’t be forever banished to history.
The Witcher series has been lauded for its exceptional storytelling and challenging, multifaceted combat. For The Witcher 3, CD Projekt Red is focusing on adding a massive open world to the mix. Our demo showed off just a tiny corner of that world, but revealed five new facts that will please fans of the expansive RPG series.
Beyond The Horizon: CD Projekt Red states that the world of The Witcher 3 is 35 times larger than that of The Witcher 2, with different regions based on various cultures and mythologies. Our demo showed off forests, coastal regions, and a few small towns, as well as the dynamic day and night cycle and weather systems. Those systems aren't just cosmetic; for example, your boat can be smashed apart on the rocky coasts if you try to take it out during a storm, and werewolves pose a significantly greater risk during the night. Your exploration of the world will be driven by a wide variety of main quests, side quests, and random events, which CD Projekt Red is attempting to blur together.
Side Quests That Mean Something: The majority of our demo focused on an optional side quest that involves Geralt helping a town plagued by murderous creature living in the nearby woods. The townsfolk are split on how to best handle the beast, and it's up to Geralt to investigate the killings, deduce what type of monster is responsible, and choose the best course of action. The side story contains several twists and interactions with the townsfolk, along with a challenging battle against the culprit – a mystical, tree-like monster called a leshen. Geralt ultimately gets paid for his services, but true to the series' intricate storytelling, the outcome of the mission is far from black and white, and Geralt isn't entirely happy with how things turn out. This is just one of countless sidequests that the player can freely skip.