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June 17th, 2013, 09:32
I don't see the problem at all.

Games below 50% are very rare - and they should be.

Most games today - certainly for the mainstream - are above 60% - and they better be, or they won't make a dime.

Yes, the most popular games have inflated scores - mostly based on hype - but that has nothing to do with the 10 point scale.

People are obsessed with using all points of the scale, but that's because they're not thinking straight.

Anyway, that's my position.
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