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June 20th, 2013, 05:35
The majority of roguelike games with permadeath will feature some form of mechanic which punishes you for being too cautious and prevents you from just sitting around doing easy fights.

Originally Posted by Zloth View Post
I hate perma-death. Yeah, it makes you play careful all right - TOO careful. Anything that's a challenge is simply too much of a risk, so you end up fighting oodles of "safe" battles. It is somewhat fun for me to figure out what battles are and aren't safe but not enough to make up for all the easy battles. (Luckily, it's often not hard to find the save game files and back them up yourself.)
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