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June 20th, 2013, 18:55
For me, everything would have been ok if MS took some time to really work out the consumer's ownership somehow.
But it really seems like MS just didn't want to 'deal with it' and while cloud computing could offer some new kinds of gameplay, the issue of ownership resonated and it seems to have resonated world wide. It seems to be an issue not only for myself but for many, that has a priority over whatever cloud computing could have brought.
If that makes myself and just about everybody else a moron, so be it. But I think the issue of ownership is an important one - particularly when planning to price Xbox One games at what has been traditionally ownership prices - $50-$60.
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