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June 21st, 2013, 21:21
Games have reached the point where realistic portrayals of sex and adult relationships are possible, but what does this mean to us as developers? How much responsibility do we have in addressing issues of sexism and sexuality, and are we inadvertently making statements about what is acceptable, even when we don't mean to say anything at all? Our industry is struggling with a conflict between the desire to be taken seriously as an art form, and the desire to avoid addressing social issues because what we make are "just games." These things have implications on our sales, and while they can be addressed, it can only happen if we are willing to acknowledge that greater discussion of the topic within the industry is merited.
Aww…. They grow up so fast! Does hair start growing down there? Are you sometimes wet when you wake up? Or maybe you're already in the stage of spending a lot of time locked in the bathroom? Don't worry it's all natural, maybe it's time we had 'the talk'…

Why on earth is a 40 year old man so obsessed by these issues instead of just simply handling them in a natural adult way?

"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
Last edited by holeraw; June 21st, 2013 at 23:02.
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