Here is an example why iPad can handle complex PC games
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June 24th, 2013, 03:56
Combat in Infiny Blade was pretty good I think, and it works well on the device. But the game had nothing more to offer than combat with three or four slightly different types of enemies and some nice visuals. Definitely not an example or pc game level complexity. (Almost not even a good example of flash game level complexity for that mater)
Also…. great dialog… in the first Infinity Blade?!
Yeah all five lines of it were so great! that 'father I will avenge you' was a masterpiece.
"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
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