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June 27th, 2013, 11:28
This is a pity, but I don't think they were ever going to get the funds to make a game of the magnitude they wanted. And it didn't help that they'd spent so much time going down the blind alley of developing their own graphics engine. At least they've switched to Unity now (as many pledgers had suggested (you guessed it!?), although it took Fergus U to finally convince them, it seems) and perhaps they can continue to work on the game in their spare time.

Even using the best tools though, making an RPG in this genre is a huge undertaking and small development teams should take a close look at projects from more established developers and ask themselves why these are $m plus projects.
Last edited by Roq; June 27th, 2013 at 11:40.
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Roq

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