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June 30th, 2013, 17:58
The platform has nothing to do with the "depth" of a game. The developers just have to make it. As someone already said, spiderweb games has already put their games on the ios without any differences.

Guess, if you want to be oblivious you could ignore that.

As a indie developer you should want your game available to as many as possible.

If you don't stand behind your troops, feel free to stand in front.
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