Unbelievable experience! Today was a whirlwind experience where we unfortunately made a series of moves that have angered Kickstarter backers, but also gave us the great success of the first two days of the sale that exceeded our expectations.
The passion and heat on Steam forum are rarely seen. Every day thousands of new users join Legends Of Dawn and it's exciting to follow up.
There are a lot of gamers busy playing and enjoying the game and those who have problems are very vocal, which is perfectly fine when it help us find and fix problems.
To those who expressed doubts or worries if we'll support our customers and improve the game the answer is clear - Yes we will, it's all we will do and will continue to do.
We'll address most important issues ASAP and then add desired features to the wish list.
LoD community is rapidly growing and we are monitoring what you are saying and we try to read everything.
Let's address a few implemented improvements:
We have uploaded another patch to Steam server (v1.02). Regarding players getting stuck - we have added Regenerate action to Options -> Controls panel. Now you can configure a key that teleports you to the last respawn point. We have also fixed small translation bug in non-English languages.
The autosave feature is also implemented. You can choose a time interval for auto-saving (never, 10 minutes, 20 minutes or 30 minutes). Autosaved game always takes one slot in the save game list and new autosaves are overwritten over the old one.
We have also implemented a QuickSave action. A large number of players requested this feature so that they do not have to activate Options -> Save Game panel each time they want to save the game. QuickSave simply creates new save game called QuickSave each time you press the QuickSave key. You can bind this action to any key, just as you do with other actions.
Speaking of keys - we fixed two bugs regarding key configuration. The first bug was that custom key bindings did not work until player activated the Options panel for the first time. The second bug was that camera rotations using keys did not work. Both of these should work fine now.
Also fixed is sliding after manual respawn if player pressed respawn key while moving around.
Brown screen bug - for some reason, some configurations seem not to have NVidia physics system software or its latest version. Legends of Dawn uses NVidia PhysX to move all game objects. If PhysX libraries are not installed, game will start with black background. We are still investigating why this bug happens since PhysX should be installed with the game. In the meantime you can install the PhysX directly from NViadia site at
Don't forget to reboot your computer.
Next on our list are few assignments regarding movement. We plan to implement left+right mouse key movement forward, and then movement using point'n'click method - that player's character will move by clicking on the location he/she wishes to go. The camera will be improved too.
Some PC configurations don't perform well although in many cases weaker configurations when set up properly will work well. Streaming engine sits heavily on your computer resources so if the configuration is bloated or weak you'll experience low FPS. We'll continue to optimize the engine.
Huge thanks to all who try to offer information in constructive and inspired way. Big thanks also to our friend at Humble store and we are very sorry for every inconvenience you stumbled upon in trying to acquire your keys.
Humble Bundle is handling you Steam keys and they will provide with access to DRM Free version as soon as they set it up (we already sent them the master). Later they will deliver other digital goodies as we prepare them. Unfortunately some PayPal and KS backers still did not get keys.