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July 3rd, 2013, 19:58
Yeah, I just think some people assume that being unshackled from a publisher will solve all problems and get games to them quicker. I feel that self-publishing is a good move, because the focus of the devs will be more on delivering a quality realization of the creators' vision on what the game should be rather than maximizing quarterly profit reports for a publisher. It also means, to me at least, that delays are going to more likely with no pressure to meet schedules from a publisher. I hope backers have the patience for getting a game that they originally signed up for.
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