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July 3rd, 2013, 20:08
Originally Posted by DarNoor View Post
Isn't there a small team working on this game? No wonder it's going to take a whole. It takes large teams at Bethesda and other studios 3-5 years to release a game. Why do people think it should take the same amount of time with a small team?
4 people: programmer, animator, artist/designer, writer/designer. Bloated by indie standards, very small by any other standards.

As I said on the Codex:

I wish we could have done it in 3-4 years, but the reality is that the game was overly ambitious (7 different, branching questlines, over 120 hand-crafted, heavily scripted quests, etc) and required skills we didn't have when we started and a lot of time. There were only 3 outcomes: abandon, simplify, stick with it for as long as it takes. We decided to stick with it. It was probably a stupid decision and I wouldn't recommend following in our footsteps to anyone ("start small" is the best advice there is), but what's done is done.
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