Legend of Grimrock 2 - New Development Update
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July 4th, 2013, 08:01
I was impressed by Grimrock on a technical level - quite a bit, actually.
But the gameplay was too puzzle-oriented and there was a severe lack of interesting exploration. Now, I love puzzles - but I'm not looking to play Portal in a dungeon environment.
I hope they change the formula for the sequel.
If not, then I wish fans of the first one a good time with the next one
If nothing else, it's bound to even better in a technical sense.
Waste of potential
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