VtM: Bloodlines - Retrospective @ Eurogamer
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July 11th, 2013, 06:53
Well, to be fair, the game was in production for nearly three years by what Activision must have felt was a risky and relatively unproven developer. It only made good business sense to draw a line in the sand at some place.
That's not to say that Troika's problems with the new Source Engine can be discounted, but I wouldn't harbor much ill will towards Activision either. Though the release alongside Half Life 2's debut is another matter entirely.
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