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July 11th, 2013, 15:33
Originally Posted by Yme View Post
I've heard the level scaling in this game is atrocius, is this so? Level scaling is what I like the least in my games :/
It depends on how you define level scaling. Areas are a certain level, not scaled to your level, so that's good.

Treasure is locked down to match your level, no matter if you've struggled to reach a much higher area. There are a very few chests that seem to have area leveled loot.

Merchants do not scale to your level. They almost all have junk by the time you reach them. If you could live and have seriously saved your money, you might be able to reach a high level city at low level and get a nice weapon. Haven't tried that, as I like to find loot to make my builds.

I've played this thing for 80 hours or so, making several builds and melee is just dull. Magic is better, with different effects for every spell. However, mana potions don't exist and mana scrolls are all level 1. Once past level 4 or 5, mana takes 5 minutes or more to recharge.
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