Imagine, if you will, a massive role-playing game featuring guns, time travel, and a nasty alien invasion, all built on Skyrim's engine, with Skyrim's "Radiant AI" system.
That's Backspace, a project that was once under development at the studio Obsidian, I've learned from sources. A small team was designing and prototyping the game in early 2011, and although progress never got very far, concept art and design documents reveal an ambitious project that could interest a lot of people, if it's ever made.
Obsidian, of course, is the Irvine-based game studio responsible for Fallout: New Vegas, Alpha Protocol, and the upcoming RPGs Project Eternity and South Park: The Stick of Truth.
I reached out to the studio yesterday to ask for comment, and Obsidian boss Feargus Urquhart told me that Backspace is still on the shelf somewhere.
"Backspace was a project concept that we neither cancelled nor greenlit," Urquhart told me. "We had some great people work on the idea for Backspace for a bit of time and then moved them off to other projects as opportunities came up. We've been around for ten years now and have had a bunch of great ideas that we still have sitting around that we may be able to return to in the future."