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July 14th, 2013, 11:03
I have only been working on the game mechanics concept, world setting history/geography/characters/stories, not the actual engine or much artwork (only some maps and architecture concept art). Also, on and off, it wasn't a priority to get completed until I had enough team members to start discussions bout it, which was only recently.

To sum it up, I feel our space program ended up like this. "It's one small step for man. One giant leap for man kind. Oops I fell on my butt after that leap and can't get up anymore."
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Join Date: Oct 2007
Location: Hungary and USA
Posts: 224