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Default RPGWatch Feature: Jagged Alliance: Back in Action - Review

July 25th, 2013, 04:31
We've sunk many hours into bitComposer's and Coreplay's squad tactics & RPG mix. Here's a brief excerpt from our review:

Jagged Alliance: Back in Action's release was accompanied by a lot of emotions. The JA community was stunned by a variation of the standard real-time with pause combat and the game's generally more mainstream direction.
Since then publisher bitComposer and developer Coreplay added some key features requested by the community, most importantly optional fog of war, a sector inventory and a high difficulty level, and polished things up quite a bit with dozens of small improvements […]
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