Originally Posted by GhanBuriGhan
What does "deliver" mean for you? That it's as good or better than your favourits from the last decades? Yeah, that is unlikely.
Originally Posted by greywolf00
I think this is the key to a lot of the complaints about Kickstarter games. People seems to have massively inflated ideas about how much content will be delivered on such limited budgets. FTL has a lot of hours due to design, not due to content. RPGs cost so much more to develop than stuff like FPS, and Kickstarter projects are working on a fraction of what FPS are made with. I really don't think Kickstarter is capable of solely funding games with 40+ hours of gameplay that's oozing tons of reactivity, customization & depth.