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July 29th, 2013, 19:11
Originally Posted by Voqar View Post
IMO, as a developer, there is a reason why professional developers create the games to begin with, and why the amateurs are doing mods, and this almost always manifests itself what gets created.

There are exceptions. But, in general, mods don't match or improve the quality of games vs what the pros and original designers do in the first place - to me at least. Ie, if the modders could create games, instead of hacking other people's creations, then they would be developers, but they are not. /shrug
As you said, there absolutely are exceptions. Derek "Kael" Paxton manged to turn his Fall From Heaven Civ 4 mod into a lead developer role for Elemental: Fallen Enchantress. He's since been promoted to VP at Stardock. But, as you mentioned, the good mods are far less common than the bad ones.

Edit: And the Magna Mundi mod for EU3 was so popular it outscored the base game on an official poll on the Paradox site. It got picked up to become a game, though that fell apart.
Last edited by greywolf00; July 29th, 2013 at 20:42.
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