Originally Posted by Roq
On the contrary, I think they fully intend a level of abstraction, In fact that's the whole point of grand strategy games - you aren't concerned with the details of what every member of your population is doing. This is the main problem with the Civ genre, the games have increased in complexity, but they haven't abstracted away the details, you still have to manage every one of your units independently. That's fine at the start of the game when you have one or two cities, but as your empire grows the micromanagement burden becomes onerous. Who are you meant to be in Civ - are you the ruler of a mega civilisation or sergeant Bilko with his catapult squad or Fred the oil spillage cleaner?