View Single Post

Default RoA: Blade of Destiny - Several Patches Released

August 4th, 2013, 22:53
While the Blade of Destiny remake obviously has been released in an unfinished state, there's also good news: So far the developers are releasing a patch every 1-2 days, usually at 8 pm CET. Here is the patch log for v1.07. I'll post the other logs in the news thread.

Patch 1.07 - August 4th, 2013 (8pm GMT+2)
Character: Fix hang for All negative attributes mined
Character: Recalculate Armor mali on Levelup
Trade: Fix free Healers
Tavern: Fix wrong dialogs Branches
System: Performance Setting impact vastly improved
Towns: Improved Animations of the new NPCs
Dungeon: Fix Old Bailey Quest
Dungeon: Fix empty chests in spidercave (only works with new games as chest status resides in Savegame after first entrance)
Camp: Waterskin refill fixed
Dungeon: Fix pirate cave door
Camp: Fix Savegame Time forward
Towns: Add “Master Dramosh” in front of Old Bailey
Towns: Leave House Tooltip fixed
Questbook: Actually hide Hidden quests
Townmap Rybon fixed
.System: Fixed Save/Load-Game-Error on with new Characters, old Savegames should work again

In the works (on top of the schedule):
- Fight Fleeing NPCs (time ran out because of the performance update)
- Class-Specific Equipment Restrictions (the same)
- More Dungeon Fixes
- More Bugfixes, as always
All patch logs and the plans for the next few patches can be found in the official forum.

Thanks HiddenX!

More information.
Gorath is offline

Gorath

Gorath's Avatar
Prime Evil
RPGWatch Team

#1

Join Date: Aug 2006
Posts: 6,822