RPG Codex - 2012: The Year in Review
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August 5th, 2013, 17:54
I've been back to replay a lot of those old games that people rave about, and guess what? They are often boring, tedious, and shallow. Many modern games are a vast improvement. Now if they are just comparing the very best of the old games to recent releases, then they need to compare those old games to the very best of the modern games.
Just sit and wait around a bit and your health magically "re-generates" these days.
I think this is usually done to avoid tedious map traversals in order to restore health. What would you rather do: spend 20 minutes moving back and forth to a hospice in order to receive healing from a cleric/healer, or spend a few seconds waiting while your health recovers? I guess they could throw up a graphic saying you tromped back to get your health fixed, then returned.
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Join Date: Mar 2012
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