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August 7th, 2013, 16:51
It started happening with BG1. I remember being so mad at it not being natively turn-based and everyone else using the "But Auto-Pause can be set up to be turn based!" excuse to shoo me and other's concerns away. Truth is, if you don't have concrete round start and round end times for all involved combatants you aren't really doing turn-based, you're doing "Game stops and lets you pick an action", which is terribly different….and IMO, unacceptable.

I learned to like these "real time" games (BG, Dragon Age, Witcher) but still greatly prefer true TB games.

Bit of a comeback now though. Original Sin, Shadowrun, Blackguards, Wasteland 2, Might and Magic X, Eternity.
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