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August 8th, 2013, 16:35
Well, I have to say I hate real-time with pause, I either want real-time or turn-based.

Real-time with pause is the worst of two worlds in my opinion, it breaks immersion to just pause in the middle of a huge fight, and also what happens even if you try to micromanagement each character is usually that everything becomes chaos, and it doesn't become nearly as tactical and challenging as a real turn-based game.
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