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August 21st, 2013, 02:19
Originally Posted by Alrik Fassbauer View Post
Yes, that's the bad thing, imho : RPgs have always been about combat, instead of about story What, if it had been vice versa ? This kind of game just doesn't exist : You don't get experience points for solving riddles, for example

There was an Shannara game, this comes as close as possible to this vision.
It's rather Adventure than RPG, though.

As a biased fan I say : You could try out Drakensang 2.

i thought the common complaint was that strategic combat was being dumped in favour of simplistic and easy gameplay resulting in "interactive movies"/story-based games. If anything the major RPGs in the last few years (TES aside) have been much more focused on story.

I'd just like to interject here and point out that I'm not going to say anything to spoil the mood, Chief. I'll just float here and watch. Don't mind me, just sitting here, floating and watching, that's me.
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