Lucky Day's Wizard War! for Android development thread
View Single Post
August 25th, 2013, 02:23
and here's the problem: its not an issue with the code per se; its a problem with the memory. The memory is getting throttled by the spell combinations and the drawables and is trying to adjust itself to 4gb which the emulator can't handle!
I have to find a different way to allocate these resources. I think the way its embedded into multiple layouts or nested routines is causing the memory needed to increase exponentially.
Developer of The Wizard's Grave Android game. Discussion Thread:
Last edited by Lucky Day; August 25th, 2013 at
Join Date: Oct 2006
Location: The Uncanny Valley
View Public Profile
Send a private message to Lucky Day
Find More Posts by Lucky Day