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August 25th, 2013, 08:04
Originally Posted by Cacheperl View Post
I dont get how everyone is limited to RPGs and shooters. Are you implying that Adventures and Jump&Run do not need a story?
Most games do not need a story. They all need gameplay.
But most games tell a story as they are played out.

Levels in Super Mario Bros were designed with a story in mind. Never meant that the delivery of a story was the focus of Super Mario Bros and his designer.

Today though, clearly, players have grown the expectation of the delivery of a story over gameplay.
How many people, twenty years ago, bought SMB with the expectation of a story first?
How many people played that game without even bothering getting into the plot?
How harmful was it for that game to be playedwhile skipping content directly delivering story elements?

Today, games are bought with the expectation of being delivered a story.
Delivering a story is made the main goal of games.
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