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August 27th, 2013, 19:18
Originally Posted by joxer View Post
That should work.
Well if you in your position as the prime respawn adversary of the watch feel that a system with limited respawns would be ok, then I think that's the way to go. I would guess that a Yes/No option would cause some balance issues, while limited respawns would not. And it makes perfect sense, at least in outdoor areas (it does seem a bit unlikely that every feral dog and sabretooth tiger and flying ferret would be at that exact location when you pass through…)

In Dungeons I still think they shouldn't respawn, unless there's some explanation for it. (I don't have a proplem with Skeletons or Zombies respawning in a graveyard or tomb, I do have a problem with the Bandit chief respawning after you've already killed him. Unless he respawns as the Zombie bandit king. That would make perfect sense…)
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