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September 16th, 2013, 12:11
I can't claim to understand the depths and complexities of what these low prices do to the longterm market - but I do have a feeling we're overlooking the impact of DLC and the trending "games as a service" concept.

Seems to me that publishers are generating a ton of cash through relatively low-cost development of additional content available at or after release. People are clearly willing to pay extra for trivial content - so maybe that's something to consider when worrying about this.
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