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September 22nd, 2013, 22:09
Originally Posted by HiddenX View Post
The question is:
Up to which point these features are useful/interesting in a CRPG and when are they becoming too detailed/tedious/complicated (too realistic) for you?
I still don't understand what detail, tediousness and complexity have to do with realism.

Saying "HiddenX is reading a newspaper" is in no way less realistic than saying "HiddenX is reading his copy of of the May 18 edition of the The San Francisco Chronicle". Now saying "HiddenX is driving his copy of of the May 18 edition of the The San Francisco Chronicle", that's not realistic but just as detailed.

"I am not interested in good; I am interested in new, even if this includes the possibility of it's being evil"
(LaMonte Young, 1962)
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