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September 24th, 2013, 14:27
Well, for sure phys x is going to be able to run with directcompute or similiar on the AMD GPU. Even UE4 has built in phys X, none would choose this if it didn't run in hardware on next-gen consoles.

Phys X has no license cost, compared to exspensive havok, unless you want to have a source code license, but probably even that will save compared to havok.

A logical choice in my opinion.
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