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October 4th, 2013, 10:02
Originally Posted by DArtagnan View Post
Beyond that, there's balance mod that makes Firearms less powerful
I'll have to try to remember that. I went the voodoo route on my first playthrough but I'm going firearms the next time. I was planning to stay more of a pure pirate though and concentrate on pistols and pirate tricks rather than muskets.

I'd probably rate Risen 2 an 8/10 and that's despite the fact that I played it before the patch that tweaked the monster combat and added dodging. Going the voodoo route the first time probably had an impact there.

Still, it could have been better. Some of their design decisions were disappointing compared to previous PB titles. Like the instantaneous healing and separate screens for looting and merchants. The companion AI was inconsistent at times as well, and their decision to make NPCs invulnerable to monster attacks (in the patch) was a real head scratcher.
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