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October 5th, 2013, 22:16
Originally Posted by crpgnut View Post
I loved the environments and level design of Nehrim, but absolutely hated the storyline. Since the next game is a continuation of that storyline, I'll probably never play their sequel. Amazing level design though. If Nehrim allows you to totally skip the lame main quest, like Oblivion does, then I'd suggest that. You're basically forced to take the side of a major prikc. I wanted to kill him and didn't have any choice in the matter. Note that I played it day 1 of the English release, so they may have improved the game since I played.
Thats the point of the game crpgnut. You are dammed if you do, and dammed if you don't. The game eludes to that as you play. Those who played the mod remember the dream sequences.

To put it bluntly Fate is guiding you. You are setting the stage for the future.

"It's quite simple my word is the law around here, and failure to comply means termination."

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