RPGWatch Feature - Nehrim Retrospective
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October 6th, 2013, 20:05
To me, the sandbox nature of Oblivion makes the difference here. If I hit brick walls with a certain character, fine. I mean, there are still enough loopholes… you could farm ingredients for alchemy to make money. After all, there are trainers for everything. There's also the cheap way out by using the difficulty slider, but I'd say that's not what most people will want to do.