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October 10th, 2013, 00:56
Originally Posted by DArtagnan View Post
I understand that Demon's Souls and Dark Souls both have the same intricate character system - and I'm sure there are tons of "builds". But when we're just talking about larger health/magic/strength/whatever pools - the builds don't seem to set themselves apart as much as a, say, Dual Wielding/Frenzy build versus a Whirlwind build - each with an entire subset of passives that can change everything up.

Maybe I'm wrong, though, and I've missed some of the finer nuances of the DS system. It just seems to me that no matter what "class" you go for, you're still doing the same things as any other class. Well, except you'll be casting more spells as one class, and fewer spells as another - but the spells remain the same.

You know?
I think you're failing to understand the nuances of an open class system in general.
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