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October 11th, 2013, 15:48
Originally Posted by Ihaterpg View Post
Ha ha, it's not a demo it's the beginning of the game and like many games the design tend to embed in the beginning both the introduction to the game and story and the tutorial. It's an awful design approach but it's also why it's seriously weird to judge the game on a demo. I don't think they'll make a demo anymore until long and that would be better if they don't design the demo as a demo not just the very beginning of the game.
Divinity 1 had an similar problem.

Originally Posted by Capt. Huggy Face View Post
I don't want to debate semantics with you, but when a piece of a game is released before launch, the gaming public at large generally calls it a demo.
The beginning actually WAS the demo. Or vice versa.

I mean, the beginning of the main game was the sole content of the demo. The demo contained nothing but the beginning of the game.

At least regarding the first part of the demo.

There was an mater, mid-story part in the demo I played, too.

Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction. (E.F.Schumacher, Economist, Source)
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