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October 16th, 2013, 16:13
I think this is the key statement:

"We’re looking forward to the release of the The Witcher 3 to showcase SpeedTree’s expanded capabilities, particularly on the new consoles."

So it isn't that they weren't using it before (weren't they?), but that they can do more with it. Presumably the faster compute and better memory capabilities of the new platforms helps with the variety. (I remember back when NWN2 told you to limit the variety of tree types in an area to no more than 4 because of performance issues.)
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