XCOM: Enemy Unknown & Xenonauts - Editorial @ NewStatesman
View Single Post
October 21st, 2013, 17:27
Although I think the writer here used the article/topic more to advertise for Xenonauts, I've always enjoyed more complex gaming. The more stuff I can manipulate in a game, the more I can take credit for if I win or lose.
I think the "dumbing down" of games like Sim City, Rome Total War 2, Jagged Alliance Reloaded, etc really hurt the experience— and gamers have called them out for it. It's almost like game companies assume that the easier the mechanics are, the more people it will appeal to. Is that really what kind of generation we're raising now?
Join Date: Apr 2011
View Public Profile
Send a private message to ChaosTheory
Find More Posts by ChaosTheory