Seriously, folks Ė I spent some time chatting with a friend (and a far more successful game developer than me) who is growing despondent over the current situation with indie games. A vaporware project in mid-Kickstarter and a single joke going for it was greenlit on Steam, while entire libraries of quality, decently-selling (by non-Steam standards) games are still ignored. The things that will make a splash and get funded / greenlit are not the same things that make quality games. That doesnít mean they canít be combined into the same package. But there are no guarantees.
I guess itís the same old story: Luck and a good story (or line of B.S.) trumps a good product. At least for a while. But neither is very reliable in the long-term. Please note that Iím not talking about specific KS projects (Iíve backed plenty, and in principle Iím a fan of crowdfunding) Ė just the tendency for people to be far more willing to throw time and money at a promise than reality.