Originally Posted by JonNik
The main argument for me though is that they will be able to just port the Wasteland 2 system over to the game (that should be pretty solid by now) and just tweak and adapt it to Torment.
That will allow them to focus on what is really important for this game (providing the kind of complexity and reactivity they have promised that stems from the very interesting Tides system and the huge amount of writers and designers involved). Lets just face it, combat was never a highlight of the original, nor was it particularly good there. I personally don't want them to invest too much in the way of resources to it if they can use ready made systems….