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November 7th, 2013, 15:51
If the point of an encounter is a dialogue between the party and one character, show only that one character (not saying anything against background art like that well). There's no need to put a sprawling city in an indie game, anyway. So don't try to make it look like one.

I realize that this will be at odds with the fact that groups of monsters will pop up in the dungeons/ outdoors. But those can be expected.

Sacred_Path

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