Originally Posted by crpgnut
Yep, I liked the pitch well enough to help fund the last bit. Early access isn't for everyone.
@sakichop-The combat choices are in line with tactics more than player choice. Most maps will have natural or man-made terrain that can be used in combat. For instance you might knock over a bunch of crates, then cast a fire spell at them and create a fire barrier that will damage melee characters passing through. If your dwarf takes a wound, you can place a taller character in front of him and ranged attackers will have to move to be able to get a shot at him. If you use a piece of tall terrain for him to move behind, then they might have to close to melee to reach him at all, then he has the major advantage.